package com.badlogic.androidgames.mypirates.Sprite;

import android.graphics.Point;
import android.graphics.Rect;

import com.badlogic.androidgames.framework.Game;

public class Whirl extends MySprite{

	public Whirl(Game game, int x, int y) {
		super(game);
		this.x = x;
		this.y = y;
	}

	public void Initialize(){
		super.Initialize("whirl.png", new Rect(0,0,40,40), new Point(1, 16), new Point(x, y));
	}
}
